Moving Hazard

Moving Hazard

Moving Hazard

Moving Hazard

Windows
UI / UX Design, UI Art Direction, UI Art, Flash, Motion Graphics, Unreal Engine 4, After Effects, Management / Producing, Pipeline Development
2015-2016

Xander was hired by Illfonic / Psyop as a remote contractor for over a year fulltime to design the UI for Moving Hazard, a fast-paced shooter in Unreal Engine where ‘zombies are weapons’! Xander also created video production for the Front End main menu with an original song he wrote for the game as well.