Xbox 360 / PS3 / Wii-U / PS4 / Xbox OneWikipedia
Xbox 360 / PS3 / Wii-U / PS4 / Xbox One / Windows
UI / UX Design, UI Art Direction, UI Art, Flash, Scaleform, Unreal Engine 3, Implementation, Management / Producing, Pipeline Development, Team Building, Weathering Storms
Xander was hired by THQ / Vigil Games to form and Lead a UI Department for Darksiders 2. He created all UI / UX Wireframe Designs, developed the UI Art Direction, built-out designs into Flash and motion graphics, collaborated on implementation with developers on his team, produced and managed tasks and led his team during an extremely tight deadline. Most of the work Xander was responsible for and successfully executed with his team made it into the final game.